accountant
The official
who compiles scores from judges and computes placements.
Axel
Named for Axel Paulson, the 1908 Gold Medalist who invented it, this
is a jump on which the skater takes off from the forward inside edge
and lands on the back outside edge of the opposite foot. There are
single, double, and triple versions.
"Invented by Axel Paulsen, the axel is the most fickle jump in skating.
No one can claim to get it 90% right : it's the only one which sets
off forwards from a waltz jump basis (half-turn), then becomes an
axel (1 and half turns), then double axel (2 and half turns), etc
..."
camel
A spin performed on one leg, while the skater's other leg is extended
in the air, parallel to the ice.
chasse step
Step in which the lifted foot is placed on the ice next to the skating
foot. The latter, having become the free foot, leaves the ice in front
or to the side of the skating foot.
choctaw
Passing from back to forward or forward to back from one foot to the
other on different types of edges.
closed draw
A draw in which the referee draws numbers from a container, in the
presence of judges, to determine skating order for an event. See also
open draw.
combination jumps
A combination of several jumps in such a manner that each landing
constitutes the lift-off for the next jump.
combination spin
An extended maneuver made up of two or more spins, during which the
skater must change feet and positions while maintaining speed.
crossover
A method of turning corners and gaining speed on which the skater
crosses one foot over the other.
A good way to get up speed. The skater crosses one skate over the
other. You can crossfoot to the right or the left, backwards or forwards.
death spiral
In pairs skating, a difficult and crowd-pleasing move in which the
male holds his partner's hand and pulls her in a circle around him;
the female glides on one foot, with her body nearly horizontal to
the ice.
double Axel
An Axel on which the skater performs 2 1/2 revolutions.
draw
The method of determining the skating order for an event. See also
closed draw and open draw.
edge
Each skate blade has two edges, one on each side of the groove in
the center, the inside edge and the outside edge, and each edge is
divided into two sections, forward and back. On most maneuvers, specific
edges are supposed to be used. For example, the specifications for
the Axel call for a takeoff from the forward inside edge and a landing
on the back outside edge of the opposite foot.
edges
The 2 sides of the skate blade along tne concave part. These are
the inside edge and the outside edge. Bearing in mind the movements
forwards and backwards, we have 4 edges : forward outside edge, forward
inside edge, back outside edge, back inside edge.
edge jump
Any jump on which the skater takes off from an edge of the skating
foot without assistance from the other foot; for example, the Axel,
loop, and Salchow.
flip
A jump, made with the assistance of the toe pick, on which the takeoff
is from the back inside edge of one foot and the landing is on the
back outside edge of the other.
"Like the toe loop, the flip is set up by a forward outside edge
three turn. The body weight remains on the leg used for number three
and you pick with the other leg. You always land on a back outside
edge."
flying camel
A combination move, a jump spin on which the skater lands in the camel
position.
flying sit spin
A combination move on which the skater performs a jump spin, assumes
the sitting position in mid-air, and continues with a sit spinafter
landing.
free
At any given moment, a skater is usually skating on one foot and the
other is called the free foot. By extension, every other part on that
side of the body is called "free," as free shoulder, free hip, free
side, etc.
free skating
A portion of the competition, 4 or 5 minutes long, in which the skater
performs movements, including jumps and spins, that are choreographed
to background music.
layback spin
A spin on which the back is arched and the head and shoulders lie
back.
lift
Any move in pairs skating in which the male skater lifts his partner
off the ice. In the most spectacular lift, he holds her above his
hand with one hand.
Pair movement where the man lifts his partner above his head on outstretched
arms. The lift is composed of three stages : ascension, revolution
and descent. Lifts also exist in dance but are usually less athletic
and more strictly regimented.
loop
A type of edge jump on which the skater takes off from and lands on
the same back outside edge.
"It's the only edge jump which takes off and lands on the same foot."
Lutz
Named for inventor Alois Lutz, this is a jump on which the skater,
while moving in a backward curve, uses the toe pick to rotate in the
opposite direction, taking off from a back outside edge and landing
on the other back outside edge.
"The lutz is the only jump which stars the opposite way to all the
others. It is similar to the flip in that it is a toe jump. You set
off on an outside edge whereas the flip sets on an inside edge. You
land on an outside edge with the same toe pick."
mohawk
Passing forward to backward or backward to forward from one foot to
the other on the same type of edges.
open draw
A draw in which the skaters themselves determine skating order by
drawing numbers from a closed pouch.
Pivots
Pivots resemble spins in that they involve rotation of the body
around a stationary axis. That axis is defined by the skater placing
a toe pick in the ice and scribing a circle with the blade of the
other foot around that pivot point. Pivots are commonly performed
as a conclusion to a spin providing an alternative to the traditional
gliding exit or abrupt halting by placing the toe pick of the free
blade into the ice. A gracefully performed pivot can also add to the
aesthetic quality of a routine.
The most common pivots which rotate CCW include: right toe pick stationary
with LBI edge, left toe pick stationary with RFI edge and left toe
pick stationary with RBO edge. The LFO pivot (with right toe pick)
is awkward and rarely seen.
referee
The official who has over-all charge of competition and serves as
chairperson of the judges' panel.
running steps
Step in which the lifted foot overtakes the skating foot when put
down on the ice. Thus the skating foot becomes free to leave the ice
in the trace of the new skating foot.
Salchow
Invented by Ulrich Salchow, an edge jump on which skater takes off
from the back inside edge of one foot and lands on the back outside
edge of the other.
"The salchow is an edge jump like the loop and the axel. You start
with a forward outside edge three turn and then face backwards. The
arm corresponding to the supporting leg is blocked in a forward position
and then the free leg is brought around the supporting leg to gain
momentum which enables the rotation. You land as in all the other
jumps, i.e on the back outside edge."
single Axel
An Axel on which the skater performs 1 1/2 revolutions.
SPINS
General Information
Spin Direction Spins are performed either forward or backward. In
a forward spin, the skater’s body rotates forward in the direction
of the spin. Counterclockwise skaters perform most forward spins on
the LBI edge. Advanced skaters may perform camels on the LFO edge.
Conversely, backward spins or “back spins” are performed on the RBO
edge, and the skater’s body rotates backward in the direction of the
spin. Whether the skater performs a forward or backward spin, rotation
occurs in the same direction (i.e. counterclockwise skaters spin in
a counterclockwise direction). The leg upon which the spin is executed
determines whether it is a forward or backward spin.
Center All spins whether forward or backward should be centered.
“Centering” refers to the positioning of a spin on the ice. Ideally,
every revolution of the spinning blade will overlay the previous tracings,
creating a circular impression in the ice (Figure 1). Perfect centering
is not easy to achieve. Most spins “travel”, meaning the blade tracings
are off set from each other. Figure 2 shows the tracing of a spin
that traveled for a couple of rotations before achieving a center.
This spin is reasonably good. The spin in Figure 3 travels around
a central axis and would be considered satisfactory. While some minor
degree of traveling is permissible, spins that travel across the ice
leaving a corkscrew pattern are undesirable
Two-Foot Spins
Basic Two Foot Spin
Basic two-foot spins are the first spins taught to beginning skaters.
They are simply forward spins performed on two feet. These spins are
rarely seen beyond the lowest competitive levels.
Crossed Leg Spin
While only beginners perform basic two-foot spins, crossed foot spins
can be a dazzling part of an elite skater’s program because they are
particularly difficult to perform well. As the name implies, the spin
is performed on both feet with the legs crossed. The body weight must
be centered over the outside edges of the rockers of both blades.
Skaters enter the spin from a forward or backward one-foot spin crossing
the free foot over the skating foot and placing it on the ice.
Pivots
Pivots resemble spins in that they involve rotation of the body around
a stationary axis. That axis is defined by the skater placing a toe
pick in the ice and scribing a circle with the blade of the other
foot around that pivot point. Pivots are commonly performed as a conclusion
to a spin providing an alternative to the traditional gliding exit
or abrupt halting by placing the toe pick of the free blade into the
ice. A gracefully performed pivot can also add to the aesthetic quality
of a routine.
The most common pivots which rotate CCW include: right toe pick stationary
with LBI edge, left toe pick stationary with RFI edge and left toe
pick stationary with RBO edge. The LFO pivot (with right toe pick)
is awkward and rarely seen.
Forward Spins Preparation
There are two basic preparations used to initiate forward spins. The
most common is back crossovers. Counterclockwise skaters perform right
over left back crossovers, which travel in the clockwise direction.
Before entering the spin, the skater glides on a RBI edge and turns
his shoulders counterclockwise. This is the “wind up” segment of the
preparation. Then the skater steps into the circle with his left foot,
upon which he will perform the forward spin. During the step the shoulders
are released as the left arm pushes into the spin. The left knee bends
deeply. One full revolution is generally completed on a bent knee
before snapping up into the spinning position. While spinning, the
skating knee should be kept slightly relaxed rather than completely
straight, preventing the skater from hitting the toe pick and losing
control of the spin. Depending on the type of forward spin the skater
performs the timing and details of the body position incorporated
in the preparation may vary slightly.
The second preparation, which is commonly used for flying spins is
also effective for forward spins. The counterclockwise skater performs
a RFI3 then steps into the tangent circle with the left foot. Of course,
there are many different ways a skater can step into a forward spin.
Skaters may step directly out off the landing edge of a jump into
a spin. Forward spins may also be included in spin combinations as
the skater pushes out of a backspin transferring his weight from the
right foot to the left. Common examples include sit spin combinations
where the skater may change between backward and forward sit spins
as well as concluding a spin combination by stepping form a backward
spin into a fast forward scratch spin.
Backward Spins
Preparation:
Backward spins are initiated from a RFI3 turn. At the apex of the
turn, the skater bends deeply in the knee to center the spin and convert
forward momentum into angular rotation. The knee bend as well as timing,
arm position and coordination of upper and lower body contribute to
centering the spin. After about one revolution, the skater rises from
the bent knee to lock the spinning position.
While backward spins can be performed in isolation, they most often
occur in combination with a forward spin. To transition from a forward
to backward spin, the skater places the right foot on the ice and
pushes with the left back inside edge to transfer his weight from
the left foot to the right. The push resembles a push into a pivot
or a push to initiate a back outside edge. The left foot should scribe
a wide arc, which centers the backspin.
One Foot Spins
Basic Upright Spin:
Executed either forward or backward, the basic upright position consists
of an erect posture and free foot held next to the skating foot with
the side of the toe touching the calf of the skating leg. This position
has also been called a “stork spin” because it resembles a stork standing
on one leg. Basic upright spins introduce beginning freestyle skaters
to the concept of spinning on one foot. While this is the simplest
one-foot spin, it occurs often in competitive spin combinations, often
serving as a final position before concluding the spin with a flowing
exit edge or pivot.
Scratch Spin
This is the classic spin performed at the end of many skating programs.
The skater enters the spin standing upright with the free leg extended
forward and toward the free side. In order to increase the speed of
the spin, free leg is pulled in front of the body curving around the
axis of rotation. The skater pushes the free foot down crossing over
the skating leg. Simultaneously, the arms are also brought in close
to the body then either pushed down toward the pelvis or lifted above
the head. This generates great speed, and under the best circumstances
creates a blurred effect. This spin may be performed forward or backward.
Headless Spin
A variation on the basic scratch spin, the headless spin gives an
illusion of the skater’s head disappearing at the peak of the spin.
As the spin increases speed by pushing the free leg down, the skater
brings his arms in toward his chest then raises them to neck height.
With the arms positioned at the neck, the skater tilts his head back
to look straight upward as the spin blurs. The head is hidden by the
arms and skater appears to be a "headless" spinning blur. The spin
must be perfectly centered to maintain balance during this maneuver
Camel
The camel spin is performed in a spiral position in which the body
is tilted forward and the free leg raised. Depending on the skater’s
limberness; the body may be flat forming a “T” shape, the torso may
be raised above the plane of the free leg resulting in swan dive position,
or the torso and free leg may both be elevated creating a gentle curve.
Countless variations of the basic camel have been performed including
layover camels in which the body rotates to face upward, catch camels
involving the skater grasping the free leg and kneeling camels when
the skater bends his knee dipping into a lowered body position. Camels
and their variations can be performed forward or backward
Outside Edge Camel
The most advanced technique for performing a forward camel is to transition
to an outside edge while spinning. Skaters initially learn to do a
forward camel spinning on a LBI edge. However, as a skater becomes
more proficient, he learns to execute the spin on a LFO edge. After
initiating the spin, the skater completes a LBI3 resulting in a LFO
edge, as shown in Figure 5. By spinning toward the back of the blade,
the spin is forced forward and can achieve great speed. Outside edge
camels generally rotate on a larger circle than their inside edge
variants. Similarly, advanced skaters may perform backward camels
on the RFI edge rather than the RBO, which is typical of backspins.
The skater completes a RBO3 turn to transition to the RBI edge.
Layover Camel
A variation on the basic swan dive position, the layover is most often
performed as a back camel, though forward versions can be very beautiful
and interesting. To achieve a layover, the skater rotates his torso
upward during the spin. In the most extreme cases, his face and chest
are directed upward toward the ceiling.
Inverted Camel
A more dramatic position than the layover, the inverted backward camel
requires the skater to open her hips allowing her free foot to rotate
such that the toe points up. Adding originality to a spin combination,
a skater who has developed proficiency with the inverted back camel
may adopt an interesting leg position by bending the leg rather than
keeping it outstretched. The inverted camel is performed exclusively
as a backward spin.
The inverted backward camel is an uncommon move in ice skating, not
necessarily because it is overly difficult but because it is not a
required test element. However, female artistic roller skaters are
required to perform inverted backward camels, and they are included
in almost every advanced woman’s program. Both Nicole Bobek (USA)
and Josee Chouinard (Canada) perform excellent inverted backward camels
on ice.
Sit Spin
The sit spin is simply a spin performed in a seated position with
the free leg extended in front of the body and the foot pointed out.
The quality of the spin is determined not only by its speed and center
but also by the body position and depth of the seated position. In
general, a spin with a straight back and shoulders is superior to
one in which the skater’s body is hunched or rounded. Similarly, a
straight free leg is more desirable than if the free leg were curled
around the skating leg. A deeply seated spin requiring a fully bent
skating leg is preferred to a spin in which the skater appears to
be squatting over the ice. Skaters demonstrate mastery of the sit
spin by performing both forward and backward spins with equally attractive
positions on a deeply bent knee. Like the camel, there are many variations
of the sit spin.
Broken Leg Sit Spin
A common variation of the sit spin is the broken leg sit spin. As
its name implies, the skater’s free leg is bent and held to the side.
This gives the leg a “broken” appearance in contrast to the straight
extended free leg position achieved in ideal conventional sit spins.
In the broken leg variant, the body generally leans toward the free
side. This position resembles a fusion between a layback and a sit
spin. Broken leg sit spins are rarely performed backward.
Cannonball Sit Spin
In the cannonball variation, the skater leans forward to hold the
free leg and rest his head on the free knee. This spin may be performed
forward or backward
Layback
Layback spins are upright spins in which the skater arches her back
such that her chest faces upward. While this move was traditional
considered a feminine element, it is now being incorporated into men’s
programs. Ideally, the shoulders are parallel to the ice rather than
tilted to one side. The free leg is held back and to the side with
the foot turned out and parallel to the ice. The free leg position
is a common source of error in the layback. A dangling bent free leg
with the knee pointing downward toward the ice is considered undesirable.
Arm positions are limitless.
Few skaters execute backward spins in a layback position. However,
some perform variations on the upright backspin in which the free
leg passes behind the skating leg and the skater bends at the knee.
In rare cases, this position can be exaggerated to achieve a sitting
spin.
Biellmann Spin
Limber skaters perform variations of the layback that involve catching
the free foot and lifting it toward the head or over the head. The
lift may be accomplished with one hand or both. When the free leg
is lifted above the head with both hands creating a vertical split
position the spin is known as a “Biellmann”, popularized by the 1981
Ladies’ World champion from Switzerland, Denise Biellmann.
Sideways Leaning Spin
While tilting sideways in the layback may be considered a fault, a
spin which intentionally leans to the side can be an interesting addition
to a limber skater’s program. The free leg is held to the side and
the body arches above it with the arms usually stretched over the
head, creating a sharp curve from the fingertips to the pointed toe
of the free foot. An uncommon spin, it is usually performed forward
and may be included in an innovative combination with a traditional
layback.
Attitude Spin
The attitude spin combines the leg position of a layback with an upright
posture. The arms may be positioned creatively or simply held to form
a “V” above the shoulders.
Corkscrew Spin
The corkscrew is an upright spin, performed forward or backward. The
skater places the free foot behind the knee of the skating leg. The
skating knee bends slightly. By extending one arm over the head and
crossing the other over the chest, the skater’s body appears to twist
like a corkscrew as it rotates
Illusions
Illusions are generally performed from a backward spin, but have been
also executed forward. As a backward spin, the skater swings the free
leg forward and up then reaches down toward the ice with the hand
on the skating side as the free leg swings to the back and upward.
This combination of movements creates an illusion of the skater rotating
like a pinwheel around her hips. A single illusion provides a dramatic
finale to a spin combination. When performed in a series, sequential
illusions resemble a windmill rotating about its axis. In the best
illusions, the skater appears to invert completely as the free leg
swings upward and the torso drops down to the skating leg. Much of
the drama of the illusion is lost when skaters perform sequential
illusions that do not achieve this exaggerated position. Instead,
the skater seems to bob up and down like a rotating teeter-totter.
Miscellaneous Variations
Countless unnamed spins exist which are invented creative limber skaters
and their coaches. As these spins gain recognition, they are often
named after the first skater credited with performing the spin in
competition. A well-known example is the Biellmann spin, popularized
by the 1981 World Ladies’ Champion, Denise Biellmann of Switzerland.
The Beilmann spin has become a staple element in ladies skating and
has also been performed by male skaters. The move requires a very
limber back and legs as well as superior spinning ability.
Traveling Spins
Usually skaters avoid traveling while spinning. Good spins are supposed
to be centered. However, there are a couple of exceptions. These moves
resemble spins because the skater rotates while traveling across the
ice, but the fact that traveling is intentionally achieved separates
these elements from traditional spins. Traveling spins may also be
classified as footwork since the traveling motion is achieved through
a series of turns, as shown in Figure 6. Notice the difference between
the forward traveling spin tracing in Figure 6 and the tracing of
a forward spin that travels unintentionally
Traveling Camel
True to its name, the traveling camel looks like a basic forward camel
spin that moves in a wide arc across the ice. Rather than rotating
on the LBI edge to create a centered camel spin, the skater performs
sequential three turns while maintaining a camel position. The turns
are as follows: LFO3, LBI3, LFO3, LBI3, etc. To achieve the traveling
effect, the LBI3 is performed on the heel of the blade. The skater
must lift the forward portion his blade completely off the ice in
order to turn on the heel. Dropping back to the ice, the skater pushes
forward on the blade to glide into the next LFO3 turn. Alternating
LFO3 and LBI3 turns are performed to maintain the traveling camel.
Traveling camels may be performed alone or initiated from a series
of stars (described below). An effective traveling camel culminates
in a centered camel, flying camel or butterfly. In some cases, a traveling
camel may emerge from a centered camel.
Stars Stars
are a series of toe-assisted three turns performed in a camel position
that travel in a wide arc, almost linearly, across the ice. As the
skater performs a LFO3, his torso dips downward and his free leg extends
above the plane of the body. As he begins to pivot forward in the
next turn, the toe pick of free foot touches the ice assisting in
a LBI3 turn and propelling the skater forward. After pushing, the
free leg swings upward again for the next LFO3 turn. The torso remains
lowered throughout the series of turns to simulate a camel posture.
After completing several stars, the skater may omit the toe push
and continue to cover the ice in a traveling camel. Other options
include, centering a forward camel, jumping into a flying camel, performing
a butterfly or Arabian cartwheel.
Traveling Backward Camel
The traveling backward camel is also a common move in artistic roller
skating, though some ice skaters use it as a novel entrance to a centered
backward camel. Like the basic traveling forward camel, the travel
is achieved through a series of three-turns performed in a camel position,
similar to the forward traveling spin tracing illustrated in Figure
6. For the counterclockwise skater the turns are RFI3, RBO3 and RFI3
into a backward camel. A longer sequence of turns may be used to exaggerate
the traveling effect.
Upright turns may also be performed leading into a backward camel
or other backward spin variation.
Hillary Spin
A Hillary Spin is a series of upright three-turns leading into a basic
back spin. For a counterclockwise skater, the sequence includes RFI3,
RBO3, RFI3, RBO3, etc. The number of turns in the sequence may vary
as desired but must conclude with a RFI3 initiating a backspin. Usually,
the turning pattern forms a large circle in the center of the rink
before pulling a backward scratch spin.
Miscellaneous Traveling Spins
By performing the sequential three turns in an attractive upright
position, skaters can become accustomed to the rhythm of a traveling
spin. This exercise also results in mastery of an upright traveling
spin variation, which can culminate in an attitude, layback or scratch
spin.
Forward sit spins can also intentionally travel across the ice by
performing the same series of three turns in a seated position. Similarly,
skaters can achieve a traveling seated maneuver on both feet by squatting
and executing a series of two-footed turns rocking from the front
to heel of both blades. These moves are very unusual and are generally
seen in professional or exhibition routines.
Spin Combinations
Spin combinations may be performed on one foot or involve a change
of foot. One-foot combinations require only a change of position while
change foot combinations require the skater to change feet while spinning.
Variations of position are infinite. The difficulty of one foot and
change foot combinations involves maintaining or increasing speed
during the transitions. A solid combination also requires the skater
to hold each position for several revolutions such that control over
the position is demonstrated. Weak combinations are characterized
by loss of speed and flow throughout the transitions and the skater
barely achieving a position before switching to the next.
Certain combinations such as a back sit spin to a back camel (no
change of foot) are difficult to complete because little opportunity
exists to gain speed in the transition. The forward camel to forward
sit spin (or scratch spin) are the first combinations most skaters
learn because generating speed in the transition occurs readily as
the body converts from an open position to a more tightly closed position
around the rotational axis.
Spin combinations are generally named based on their components.
Examples of combinations that involve a change of feet include the
following: sit-change-sit (also known as a forward sit spin-change-back
sit spin), camel-change-camel, and camel-change-sit. Abbreviated names
imply the first spin is performed forward and the change involves
a change of feet to a backward spin. Combinations that do not require
a change of feet are named similarly as follows: forward camel-layback,
back camel-back sit spin, forward camel-sit spin-scratch spin. The
word “change” is omitted.
Other spin combinations require a jump to change feet. These will
be discussed in the Flying Spin section.
Hamill Camel
A notable exception to this basic nomenclature system is a spin combination
popularized by 1976 Olympic gold medallist, Dorothy Hamill. Her well-recognized
spin combination is called a “Hamill Camel”. The Hamill Camel is usually
initiated from a flying camel. After maintaining the back camel position
for several revolutions, the skater bends slowly in knee without sacrificing
the camel posture. Before the free leg can touch the ice, or after
a slight tap, the skater flips over into a back sit spin.
sit spin
A spin on which the skater "crouches" close to the ice, with the skating
leg bent and the other leg extended to the side. spiral Any move on
which the skater glides along the ice on one skate, with the non-skating
leg in the air to the rear.
spiral
Pair movement in which the man pirouettes as a pivot holding one of
his partner's hands as she turns in a horizontal position with one
blade on the ice and parallel to the ice.
spiral sequence
A series of spirals on which the skater traces a pattern over the
ice. starting order The sequence in which skaters will compete, as
determined by the draw.
step sequence
A series of steps done in rapid succession in time to the music.
stroking
A method of gaining speed, seemingly without effort, by pushing off
the inside edges in alternation.
throw
A pairs skating move in which the male lifts his partner and throws
her away from him. She continues the move with a mid-air spin, landing
on one foot.
Pair movement where the man assists his partner in a jump.
toe loop
A jump, assisted by the toe pick, on which the skater takes off from
a back outside edge and lands on the same edge.
"You start with a forward three turn then transfer weight to the
other foot picking with the opposite foot."
toe pick
Teeth at the front of each skate blade, often used to assist in jumps
and spins.
toe rakes
Same as toe picks
toe wally
A toe loop on which the takeoff is from the back inside edge instead
of the outside edge.
trace
The line formed by the skater's blade on the ice.
triple Axel
An Axel on which the skater performs 3 1/2 revolutions.
twist
In pairs skating, a spectacular move in which the male lifts and his
throws his partner, then catches her on landing after she has performed
a double or triple twist in the air.
Two-Foot Spins
Basic Two Foot Spin:
Basic two-foot spins are the first spins taught to beginning skaters.
They are simply forward spins performed on two feet. These spins are
rarely seen beyond the lowest competitive levels.
Crossed Leg Spin
While only beginners perform basic two-foot spins, crossed foot spins
can be a dazzling part of an elite skater’s program because they are
particularly difficult to perform well. As the name implies, the spin
is performed on both feet with the legs crossed. The body weight must
be centered over the outside edges of the rockers of both blades.
Skaters enter the spin from a forward or backward one-foot spin crossing
the free foot over the skating foot and placing it on the ice.
waltz
A simple jump, for beginners, in which takeoff is from the forward
outside edge and the landing is on the back outside edge of the other
foot, after a half revolution in the air.
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